Showing posts sorted by relevance for query john brunner. Sort by date Show all posts
Showing posts sorted by relevance for query john brunner. Sort by date Show all posts

Thursday, September 24, 2020

Ace Double Review: Castaways' World/The Rites of Ohe, by John Brunner

Another John Brunner birthday, another Ace Double review! John Brunner in his early super-prolific period (up through about 1965) was reliably entertaining and always thoughtful, if often also a touch, er, hurried.

Ace Double Reviews, 60: Castaways' World, by John Brunner/The Rites of Ohe, by John Brunner (#F-242, 1963, $0.40)

by Rich Horton

Another Ace Double pairing two John Brunner stories. Castaways' World is about 45,000 words, and The Rites of Ohe about 46,000 words. Amusingly, Ace had all kinds of trouble with the title of Castaways' World: the front cover has it Castaways World, no apostrophe, and the spine has Castaways' Worlds, an extra plural. I shouldn't carp, though: in an earlier review of Brunner's Zarathustra books (of which Castaways' World was the second), I got it wrong too: Castaway's World. The covers are by the two Eds: Valigursky and Emshwiller.

Castaways' World is, as I have said, one of Brunner's three Zarathustra Refugee Planet novels. These concerned the aftermath of the sun of a human-colonized planet in a future galactic polity going nova. A desperate effort resulted in a bunch of ships fleeing the nova in more or less random directions, settling new planets without much care as to their habitability. Castaways' World was revised and expanded in 1974 for a DAW edition called Polymath, to about 62,000 words. As with most of Brunner's many revisions of his novels, the changes are modest expansions and prose refinements throughout the book: no new scenes, no changes in the plot.

The book is set in the immediate aftermath of two ships from Zarathustra crashlanding on a planet. The viewpoint character is Lex, who turns out to have been in training to be a polymath. A polymath is an enhanced individual who serves at the point man for colonizing a new planet. Lex has many but not all of the skills a polymath would have -- what he mostly lacks is specific knowledge of this particular randomly arrived at planet. His starship crashed on the seashore. After a long winter his group has survived, outside the ship, and indeed their ship has foundered in the ocean. It is clear that they will have to make a permanent life on the planet, with limited resources.

The other group crashed inland, and they holed up in the ship over the winter. But as spring arrives it seems they have all died. The seaside group begins to set up the rudiments of a colony. There are stresses, many centered about a promiscuous young woman named Delvia. In particular, a teenaged girl has formed a Lesbian attraction to Delvia, only to be rejected when the older woman finds men available.

Then an expedition is sent to the site of the inland starship. It turns out this group has survived, but under terrible conditions. They continue to believe that they will be able to refurbish their ship and head for another, more hospitable, world. The Captain has basically enslaved the passengers. Naturally they resent the comparative success of Lex's group -- setting up a dramatic resolution. The novel is very enjoyable, often thought-provoking though at times a bit forced -- on the whole good stuff.

The Rites of Ohe opens with a young woman sneaking into a hotel room. It turns out she is convinced that something happened to her lover there a few months previously -- this was the last place he was seen before he disappeared. Nobody believes her, but then a chance confrontation with Karmesin, one of a small group of human immortals, changes things. Karmesin becomes convinced that something strange did happen.

Karmesin's investigations quickly focus on a the mysterious non-human, though very humanoid, residents of the planet Ohe (called that because it has no heavy elements). The residents of Ohe are regarded as experts in sociology, and they have been recruited to help diagnose something called the "Phoenix Mystery", a violent cult plaguing the human worlds. The Oheans are a much older civilization than humans, but hamstrung by their lack of heavy metal, they never really explored beyond their planet.

The mystery inevitably leads Karmesin to Ohe itself, and to some surprising discoveries about the real motives and real accomplishments of the people of Ohe. It's a pretty interesting book, though perhaps just a bit slight -- I think it might have worked better at about half the length. It's also, as with a fair amount of Brunner novels, a bit subdued in tone -- not quite morose but not triumphal, either. Solid work, though, and more evidence that you can will almost never fail to be entertained by a Brunner book.

Thursday, February 6, 2020

Forgotten SF Collection: Now Then!, by John Brunner

As I've mentioned many times before, I quite enjoy early John Brunner. So, for this "Forgotten Books" outing, I thought I'd resurrect what I wrote about a fairly early Brunner collection of novellas. On the whole, it must be said, these are minor Brunner.

(Cover by Hector Garrido)
Now Then! is a John Brunner collection from 1965. It includes three unrelated novellas: "Some Lapse of Time" (24,000 words, from Science Fantasy #57, February 1963), "Imprint of Chaos" (17,500 words, from Science Fantasy #42, August 1960), and "Thou Good and Faithful" (19,000 words in this version, originally published as by John Loxsmith in Astounding, March 1953 -- the original version was a bit shorter at about 17,000 words).

"Some Lapse of Time" is a dour anti-Nuclear War story. A doctor discovers a dying tramp. The tramp turns out to have an unusual deficiency disease, and to be unidentifiable, and to speak an unknown language that might be related to English. The doctor begins to have terrible dreams as well. It turns out that the tramp has been sent back in time from a post-Holocaust world -- but will anyone believe this?

"Imprint of Chaos" is the first to be published of the "Traveler in Black" stories. I haven't read these stories, which appear to be rather popular. [I read them later.] This story involves the Traveler, who has many names, but one nature, traveling around his world giving people what they want. In this fashion he resists chaos. This story is somewhat episodic, but the bulk of it concerns an man who wanders into the Traveler's world from our world, and who is treated by the inhabitants of a certain city as a god (you see, they hadn't any gods, and they had decided they wanted one ...). I've got to say I found this pretty minor stuff -- I hope the other Traveler stories are better. [They are.]

"Thou Good and Faithful" was Brunner's first story for a major magazine, and for some reason he published it as by "John Loxsmith". Within a year it had been anthologized as by "K. Houston Brunner", the form of his name Brunner used most often in those days. For this collection, Brunner (as was his wont) revised the story, expanding it slightly from 17,000 to 19,000 words. It is a typical Brunner revision -- no change in plot, no added scenes, just a general reworking of the prose. The story concerns an exploring ship in a crowded galaxy that comes to a potentially perfect world. Beautiful climate, and no intelligent natives. But some robots are discovered -- who made them? Over time, the mystery is solved (well, not so much solved as the robots eventually just tell them what's up). The story is overlong -- it probably should have been about 10,000 words. It does have a fairly interesting theme concerning the ultimate destiny of intelligence.

Tuesday, September 24, 2019

Ace Double Reviews, 49: The Beasts of Kohl, by John Rackham/A Planet of Your Own, by John Brunner

Today would have been John Brunner's 85th birthday. I've previously posted quite a few reviews of Brunner's Ace Doubles, but there are more to come! Here's one I wrote back in 2004.

Ace Double Reviews, 49: The Beasts of Kohl, by John Rackham/A Planet of Your Own, by John Brunner (#G-592, 1966, $0.50)

by Rich Horton

(Covers by Jack Gaughan)
I decided after having read a couple previous John Brunner Ace Double halves that I liked his early easygoing adventure stuff, and so I bought some more Brunner Ace Doubles. This book comes not too long before Brunner published Stand on Zanzibar, his huge, ambitious, Hugo winner. A Planet of Your Own is very short, at 30,000 words. The Beasts of Kohl is about 52,000 words long.

"John Rackham", as I have mentioned before, was a pseudonym for John T. Phillifent, who also published under his own name (mostly in Analog). The Beasts of Kohl opens with a man named Rang hunting on an alien world, in the company of a bird and a large dog, with both of whom he can speak telepathically. We soon learn that Rang is a "beast" of a superintelligent sea creature named Kohl. Kohl decides, of a sudden, that Rang is too intelligent to keep as a beast -- he must take him to his home planet, on which Kohl found him as a boy, and let him decide where is his real home. Kohl also fetches another beast much like Rang (well, except for the breasts): Rana, who has been in the keeping of one of Kohl's fellow sea beings.

It will be no surprise to the reader that the home planet to which Kohl takes Rang and Rana is Earth. The kicker, though, is that due to time-dilation or other effects of Kohl's method of star travel, tens of thousands of years have passed from the time of Rang and Rana's birth to the time of their return. They are, in fact, Cro-Magnons, and they return to roughly the present day -- or a bit in the future. Either due to Cro-Magnons being naturally superior, or due to Kohl's enlightened training, Rang and Rana are much better thinkers than the run of humans, not to mention the telepathic ability. Luckily, on their return, they quickly encounter the world's leading genius, Hector Raine (I assume the similarity of names between Rang, Rana, and Raine was on purpose), as well as Hector's beautiful and also pretty bright secretary, Meryl Martin.

The remainder of the plot turns on Rang and Rana and Kohl trying to "uplift", in a sense, Hector and Meryl, mixed in with Hector's sleazy business manager trying to sell his consulting services to the Soviets. A kidnap attempt ensues, followed by some derring-do and superpowers, and of course the eventual realization by Hector and Meryl that they love each other (despite Meryl's interest in Rang and Hector's in Rana) ...

Routine stuff, a bit below the previous Rackham stories I've tried, a bit disappointing on the whole.

A Planet of Your Own opens with Kynance Foy, a beautiful and intelligent girl from Earth, finding herself stranded on the planet Nefertiti. She has learned that her looks and education mean awfully little on the aggressive colony planets, and that the zygra pelt she had hoped to acquire cheaply off-Earth is just as expensive on Nefertiti, home of the Zygra Company, as anywhere. She has no money with which to buy passage home, so she jumps at the curious offer of a job with the Zygra Company. They need a supervisor for their operations of Zygra, an uninhabitable planet where the curious plant-like zygra pelts grow. Kynance is a bit leery of the job -- nobody else seems to jump at it -- but it offers a generous salary plus a free ticket back to Earth.

She soon learns that she will need to spend a year on Zygra, completely alone. And that her boss is a slimy sexual harasser. And that the Zygra Company has rigged the contract to be full of loopholes which will allow them to void it and thus not pay her or give her the ticket home. Luckily, one of her degrees is in law ... The reader soon learns, and Kynance shortly thereafter, that there are actually inhabitants of Zygra -- some of the previous Zygra Company reps, marooned there after their contracts were voided. She realizes that she will need to fight the Company with all her legal acumen if she is to survive, let alone get her trip back to Earth. And in a rather surprising rapid finish, she and the previous survivors cook up a plan ...

I thought this rather weak for Brunner. The hand of the author is all too evident in setting up implausible legalities and loopholes for Kynance to deal with and use. I can't believe the Company could so easily get away with their evil ways, nor that, given that, that Kynance could so (relatively) easily foil their plans. And many aspects of the setup were just too convenient, such as Zygra's year being just a few days longer than Earth's, which turns out to be legally significant. It's still a fast and breezy read, and you root for Kynance, but it's really not that good. Oddly enough, it showed up on the long list of Nebula nominees for Best Novel of 1966, the second year of the Nebulas. (By current rules, it would be a novella, and not eligible for nomination as a novel.)

Thursday, March 16, 2017

A Forgotten SF Novel: The Super Barbarians, by John Brunner

Obscure SF Novel: The Super Barbarians, by John Brunner

a review by Rich Horton

Here's a very minor part of the John Brunner canon. I am, as I've mentioned before, quite fond of early John Brunner: generally unpretentious and fun stories, usually with pretty decent central ideas, fast-moving (often too much so in the conclusion). No doubt Brunner's later, more ambitious, work is of more lasting quality -- and don't get me wrong, novels like Stand on Zanzibar really are good! -- but the stuff he produced at speed early on is still worth a look.

Brunner was born in 1934, and wrote his first novel (Galactic Storm, as by "Gill Hunt") when only 17. He served in the RAF for a couple of years, and turned to full time writing in 1958. He was enormously prolific, averaging about four novels a year through the early and mid 1960s. Even as his novels grew longer and more ambitious, he still published multiple books most years until about 1975. He slowed down quite a lot around then, as his health worsened, and as he tried for success in the broader literary market, particularly with his 1983 novel The Great Steamboat Race. He died at the World Science Fiction Convention in Glasgow in 1995.

The Super Barbarians is surely one of his least well-known novels. It was published by Ace, a single novel, in 1962. I know of no prior serialization. It does not seem to have been reprinted until a ebook edition from Gateway/Orion in 2011.

Gareth Shaw is an Earthman working as a servant to the senior wife of Pwill, the head of one of the leading Houses on Qallavarra, the home planet of the alien Vorra, who subjugated Earth a half-century before. Shaw got the job back on Earth, where he had attempted to tutor the foolish heir of Pwill. He hadn't done much good there -- the young Vorra was too undisciplined -- but he made an impression on the boy's mother. Hence the plum job. As the novel opens, he accepts a commission from one of Pwill's younger wives -- to go into the "Acre", the small area reserved for Earthmen on Qallavarra. She wants a love potion, and humans can supply it.

Which suggests the fundamental question here -- the Vorra conquered Earth (though not without a fierce battle), but except for their spaceship tech, they are extremely backward -- the rest of their tech is at Middle Ages level more or less, their medical science is similarly weak, etc. etc.

Shaw is surprised to encounter vicious hostility from the Vorra as he enters the Acre, and similar hostility from the humans he meets once within. It seems he is regarded as a Quisling of sorts. But he completes his task -- and, as hazy memories begin to return, he becomes something of a human partisan.

And so the book continues -- Shaw slowly realizes his true situation, and humanity's true situation. And he manages to conspire effectively, with the unwitting help of the foolish Vorra, especially the younger Pwill, who, it turns out, is desperately addicted to coffee. Shaw is able to help the younger wife in her plotting -- which of course also aids the human cause, not that she realizes this. And along the way he stumbles across the central secret -- easily enough guessed! -- concerning the source of the Vorra space traveling technology, which slingshots to a nicely scary future threat humans must face.

This really is pretty minor work. It's efficiently executed, and I enjoyed reading it. Brunner really is a reliable entertainer. But, except for a bit right at the end, it is never as interesting and thought-provoking as even the early, more slapdash, Brunner novels usually managed. The Super Barbarians isn't bad work of its kind -- but it is nothing more than typical work of its kind.

Monday, September 24, 2018

A John Brunner Ace Double: The Repairmen of Cyclops/Enigma from Tantalus

Ace Double Reviews, 50: The Repairmen of Cyclops, by John Brunner/Enigma From Tantalus, by John Brunner (#G-115, 1965, $0.45)

Today would have been John Brunner's 84th birthday. He was one of my favorite writers of Ace Doubles, so in his memory, how about a repost of an Ace Double review I did of two of his novels back to back.

More John Brunner! These two novels were both serialized in Cele Goldsmith's magazines, Enigma From Tantalus in Amazing, October and November 1964, and The Repairmen of Cyclops in Fantastic, January and February 1965. Enigma from Tantalus is about 31,000 words, The Repairmen of Cyclops about 45,000 words.
(Covers by John Schoenherr and Jack Gaughan)

The shorter novel, Enigma From Tantalus, is set on a planet called (not surprisingly!) Tantalus. A group of scientists is studying the one intelligent inhabitant of the planet, a distributed mind. This mind uses telepathy to control its components. It breeds/evolves components for various functions -- notably, since the arrival of humans, who brought the potential of mining for metals to its attention, it has begun to breed mining creatures. Despite all their efforts, scientists have not been able to directly communicate with the creature, or to understand its telepathy, despite bringing humans thought to have telepathic potential to the planet.

One such human has, in view of his annoying personality, just been sent back to Earth, in a specially diverted spaceship. After the ship has gone, the scientists discover that one human has become part of the Tantalan's waste, and they jump to the conclusion that the Tantalan has bred a human replica to send to Earth -- for what purpose they cannot guess. The spaceship is arrested in Earth orbit, and one of the Masters of Earth, highly intelligent and imaginative people, goes up to the ship to interview the motley bunch of passengers and decide which one is the replica.

Brunner throws in some cute ideas, though they tend to be a bit half-baked. He considers the nature of a future Earth in which all major decisions are ceded to machines -- by implication, humans themselves are almost part of a distributed intelligence like the Tantalan, under control of machines. The basic mystery is not terribly interesting, nor solve all that brilliantly, though there is a beautiful sting in the tail of the story. On balance, I would say that this would have made a pretty good novelette at some ten or fifteen thousand words, but at thirty thousand it seems padded.

The Repairmen of Cyclops is one of three Brunner novels about the Zarathustra Refugee Planets. These are planets colonized by humans fleeing the nova of Zarathustra's star, far in the future after some sort of Galactic society has been established. 21 such planets have been discovered by the human Galactic society. Interactions with those planets are kept to a minimum, however -- it is felt that allowing them to develop on their own is preferable from the point of view of encouraging vibrant new cultures and ideas. The flipside of course is that many people, especially on the more primitive of these worlds, live perhaps unnecessary lives of poverty and misery.

Cyclops is not a ZRP, but (in a previous novel) it was involved in an underhanded scheme to harvest nuclear material from one of the ZRPs. The government of Cyclops, led by the authoritarian woman Alura Quisp, now favors a policy of encouraging Galactic intervention in the ZRPs, ostensibly to uplift their inhabitants to Galactic civilization. This novel opens with Quisp's lover hunting a wolfshark, and losing a leg in the process. He is rescued by a local fisherman, and taken to the nearest hospital, which happens to be run by the Galactic Patrol, or Corps, instead of Cyclops. The Patrol has much better facilities, and they discover that the leg the wolfshark chewed off wasn't the man's own leg.

Maddalena Santos is a Patrol member visiting her old boss at the base on Cyclops. She is bored after spending 20 years not interfering on a primitive planet. So she gladly gets involved in the mystery of the anomalous leg. Also involved are her boss, and the fisherman, really a boy, who rescued the shark hunter. We quickly gather what's really going on -- lacking regeneration tech, a doctor on Cyclops has instead been repairing patients with parts taken from people kidnapped from yet another ZRP. It is up to Maddalena and the others to stop these people -- a job complicated by the aging Alura Quisp's desire for a new young body, and by her willingness to take extreme political steps to interfere with the Corps.

I thought the story lots of fun, though, as with so many from this period, it sets up the situation rather nicely, then rushes way to swiftly to a conclusion. I still quite liked it, and I intend to seek out the other ZRP stories. They have a somewhat complicated history: the first, Secret Agent of Terra (1962), was republished in revised form as The Avengers of Carrig in 1969; and the second, Castaways' World (1963), was revised as Polymath in 1974. All three (with The Repairmen of Cyclops also apparently revised, though lightly, and not retitled) came out in a UK omnibus in 1989 as Victims of the Nova.

Wednesday, March 30, 2016

Another Obscure Ace Double: Sanctuary in the Sky, by John Brunner/The Secret Martians, by Jack Sharkey

Ace Double Reviews, 94: Sanctuary in the Sky, by John Brunner/The Secret Martians, by Jack Sharkey (#D-471, 1960, 35 cents)

a review by Rich Horton


I've read some weak Ace Doubles lately, so I tried to improve my fortunes by picking one with a John Brunner half. I can almost always count on Brunner for entertainment with a thoughtful edge. Brunner (1934-1995) of course was one of the field's greats, a Hugo winner for Stand on Zanzibar (1968). He had a bifurcated career a bit like Robert Silverberg's: beginning around the same time as Silverberg he was extremely prolific early in his career, publishing a lot of quickly executed and competent work; and then sometime in the early to mid '60s seems to have consciously raised his level of ambition, beginning with novels like The Whole Man and The Squares of the City, and continuing to his famous quartet of long novels, beginning with Stand on Zanzibar, then The Jagged Orbit, The Sheep Look Up, and The Shockwave Rider. But that distorts the case a bit -- for he remained very prolific, producing a whole series of shorter novels at the same time, some highly regarded (I like Total Eclipse a great deal, for instance), and some not as good (I was quite disappointed by The Infinitive of Go). He died fairly young, and shockingly -- at the 1995 World SF Convention in Glasgow.


As for Jack Sharkey, he was a near contemporary of Brunner's, born three years earlier and also dying three years earlier. He began publishing in 1959, and was active only until about 1971, publishing four novels, an Addams family novelization, and a fair quantity of short stories, many for Cele Goldsmith's magazines (Amazing and Fantastic). Indeed, his career in the field really ended in 1965, when Goldsmith (by then Cele Lalli) left the magazines after they were sold. Sharkey only published three further SF/Fantasy stories. Apparently he concentrated on plays after that.

The cover to the Sharkey novel is by Ed Valigursky, I don't recognize the artist on the Brunner novel -- it's not really a good representation of any scene in the book, looks almost Flash Gordon-like, or trashy TV serial anyway. The ISFDB tentatively suggests Basil Gogot, a name I've never seen, though Todd Mason informs me that they must really mean Basil Gogos.

I have said before that in comparing Brunner and Silverberg, I like early Brunner better than early Silverberg, but late (or middle) Silverberg better than late Brunner. I really do enjoy Brunner's early novels, many of them Ace Double halves -- they are all of course quite short, and sometimes show signs of hastiness (especially in their conclusions), but they are generally good fun, with interesting ideas and some real thoughtful speculation. Sanctuary in the Sky isn't one of my favorites of this group, alas, but it isn't bad either.

A group of people from different planets come by spaceship to Waystation, a huge space station serving as a sort of neutral point between a group of competing planets. The planets are Cathrodyne, a warlike planet which oppresses the people on Lubarria and Majkosi; Pagr, a likewise warlike matriarchy which oppresses Alchmida; and neutral Glai, which controls Waystation. The people are Ferenc, a fanatical Cathrodyne officer; Ligmer, a Cathrodyne scientist; Dardaino, a Cathrodyne assigned as a priest to the Lubarrians; Mrs. Iquida, a Lubarrian; Toehr, a Pag of high status; Vykor, a young Majko steward; and, most important, the mysterious Lang, who comes from "out of eye range" -- that is, a planet whose Sun is not visible from any of this local group of planets.

The main character is Vykor, who is working as a spy of sorts for the Glaithe people, hoping that this will lead to independence for his Majko people. Vykor is also sort of in love with Captain Raige, the Glaithe woman who is heading the Waystation staff and who is Vykor's contact. But most of the action is set in motion by Lang, who has the knack of mysteriously appearing almost anywhere, and of asking the sort of questions that greatly discomfit his listeners. We get glimpses of the political questions central to this planetary group; and of the scientific questions, mainly centering on the question of "Who made Waystation"; and of the odd nature of Waystation, with its reconfigurable spaces and secret passages. (I was strongly reminded of Robert Reed's Great Ship*.)

The plot mainly turns on the chaos caused by Lang, and on the question of his true identity (which is pretty easily guessed, mind you). The resolution, as usual for early Brunner, is a bit rapid, but it's also fairly thoughtful, and to some extent easy answers are avoided. As I said, not really one of my favorite Brunner stories, but decent work.

The Secret Martians, on the other hand, is a pretty silly mess. It opens promising to be a bit of a romp, and as such it might have been OK. Sharkey worked for a while in advertising, and his hero, Jery Delvin, is an advertising man. His special talent is as a "spotter" -- he can always see through the deceptive claims of advertising. Except when distracted by beautiful girls. Evidently that talent gets him chosen, by the Brain, a huge computer which helps run the government, to be sent to Mars along with the Amnesty, a badge that gives him authority to do anything, and with a collapsar, the weapon reserved for governement Security, in order to solve the problem of the disappearance of a bunch of Space Scouts -- young boys who had been on a trip to Mars.

His main problem is a gorgeous girl with the implausible name Snow White, elder sister of one of the presumably kidnapped Space Scouts. Her ability to distract him allows her to steal his Amnesty, and he vacillates between anger at her and helpless lust. He keeps trying to solve the main problem, even without his Amnesty badge, and he ends up encountering some of the lizardlike aliens, the sugarfeet, who are regarding as mere animals. Of course, they aren't, and the plot descends into real stupidity, with the Devlin, Snow, the sugarfeet all cooperating to some extent, and with the title "Secret Martians" assuming a somewhat ambiguous role, while the villains are a rather obvious group. Will the Space Scouts be found? Will Jary and Snow get together? Will the sugarfeet get the recognition they deserve? Will the bad guys be thwarted? Will anything make sense, either plotwise or science-wise? Do you really need to ask?

So -- in the end, another pretty mediocre Ace Double, but just sufficiently redeemed by the fairly decent Brunner novel.

*SPOILER for Sanctuary in the Sky





... it turns out that Waystation is even more like the Great Ship than we originally realize. I really do wonder if this novel might have been at some level an inspiration for Reed's conception.

Sunday, May 20, 2018

A Forgotten Ace Double: Endless Shadow, by John Brunner/The Arsenal of Miracles, by Gardner F. Fox

Ace Double Reviews, 86: Endless Shadow, by John Brunner/The Arsenal of Miracles, by Gardner F. Fox (#F-299, 1964, 40 cents)

May 20, 1911, was the birthday of Gardner F. Fox, hence this reposted Ace Double review.

Here I continue my exploration of the minor works of John Brunner via Ace Double. Which is a good way to do it, I think -- Brunner wrote a lot of short novels, many of them published as Ace Doubles, and they tend to be entertaining but fairly obviously dashed off quickly.

(Arsenal of Miracles cover by Ed Valigursky)
So, this Ace Double includes Endless Shadow, a very short (about 31,500 words) novel from Brunner. The other side is a novel by Gardner F. Fox. Fox (1911-1986) is a fairly legendary figure in the history of comics. He was a lawyer who turned to writing fairly early, and by 1939 was already writing comics, inventing the character the Sandman. He worked mainly for DC, it seems. He was one of the earliest writers of Batman stories, and he created the Flash. All that is very well, but what about Fox the prose writer? Fox wrote a fair amount for pulps in many genres, but he was an avowed fan of SF (beginning with Burroughs). My previous experience with him was a story or two for Planet Stories. I thought them truly awful, among the worst stuff I read in Planet. The Arsenal of Miracles is the only Ace Double I know of by him, though he did do some pseudonymous work, so perhaps he wrote others under different names. It's about 52,000 words long.

Endless Shadow isn't one of the better John Brunner Ace Doubles I've read, but it is better than the last one, "Keith Woodcott"'s The Psionic Menace. This novel uses an idea most familiar to me from John Barnes's Thousand Cultures series: a number of planets have been colonized using STL methods (or perhaps slowish FTL methods) and have progressed in isolation over the centuries, but teleportation technology has been developed (called here the Bridge System) and slowly authorities on Earth are establishing instantaneous links to the various colonies. I'm sure I've seen this idea explored elsewhere than in Brunner or Barnes, but I can't offhand call up examples. Anyone have any ideas? I suppose in a weird way C. J. Cherryh's early novels beginning with Gate of Ivrel resemble this idea. (On the other hand, the notion of STL colonies being united by later-developed FTL spaceships is fairly common.)

The problem of course is that some of the colonies have developed some pretty weird, potentially rather vile, cultures. The immediate problem faced by Bridge System Director Jorgen Thorkild is Riger's World, which has engendered a cult of snakehandlers which threatens to spread to Earth. But that problem can be solved ... Thorkild's more serious issues are personal. He is obsessed with gaining the favors of his previous boss's mistress, Alida Marquis. But Alida has no interest in him, even though her lover, and Jorgen's boss, is out of the picture, having committed suicide.

It turns out Jorgen's real problems are internal -- he, like his predecessor, is losing his sanity. This particular issue is brought to a head when a new planet named Azrael is contacted. The chief religion on Azrael is rather nihilistic -- death is prized as the ultimate experience, and it is best achieved by murdering another person, which act is punishable by death. The "programer" (Brunner's spelling of "programmer" -- I confess I had to pronounce it pro-Gray-mer) in charge of figuring out Azrael culture is himself murdered. A brilliant young programer, Hans Demetrios, is assigned to Azrael.

Azrael's representative comes to Earth and quickly rejects Earth's offer of a link to the Bridge System. This act somehow drives Thorkild over the edge to insanity. Meanwhile Alida Marquis has fallen in love with Hans Demetrios, who has gone to Azrael to take a desperate risk which should bring Azrael into line -- perhaps at the cost of his own sanity. And Thorkild, in the asylum, meets a naked young woman with her own problems. Somehow her nakedness signals that Thorkild must fall for her ... but her dilemma -- how to find meaning in the overly abundant culture of Earth -- gives him the keys to his own similar problems.

It all never really makes sense. Brunner is clearly trying to write a philosophically engaging novel -- at times it reads a little bit like Ayn Rand -- but the ideas at the center don't ever convince. Perhaps the book is simply too short -- it is certainly at the beginning very confusing, and perhaps a chapter or two of backstory would have helped. It is for an Ace Double oddly free of real action -- it truly does turn on the philosophical issues, not on action or derring do or even, really, politics. I didn't dislike it, but neither did I really like it.

It sometimes seems like Don Wollheim chose the novels paired in Ace Doubles because he could find links between them. The Arsenal of Miracles isn't very much like Endless Shadow, but it does have one slight link: it turns to an extent on the discovery of "gates" between worlds otherwise only linked by much slower (though in this case still FTL) spaceships. In this case the gates are a legacy of a long vanished race. The novel opens with Bran Magannon, the "Wanderer", losing a dice throw to a mysterious woman on the planet Makkador. His penalty: she owns his service. She is, naturally, his long lost lover, Peganna of the Silver Hair. Peganna is the Queen of a humanoid race, the Lyanirn, that had opposed humanity years before. Bran was the commander of the human forces, and he figured out how to beat them, and then worked on a deal to let the two races co-exist -- while he fell in love with Peganna. But a jealous subordinate purposely undermined the deal, and the Lyanirn fled to an isolated planet, while Bran, relegated to a humiliating desk job, resigned and began "wandering". His secret was the gate system he found, left by the long-vanished Crenn Lir.

I enjoyed the opening -- it seemed to set up a potentially quite enjoyable, if very pulpy, story. But things aren't resolve very well at all. Bran and Peganna, reunited, travel through the gates and soon stumble on the key to a treasure trove of Crenn Lir technology. But the bad guys -- Peganna's brother, who wants to be King, and the evil man who succeeded Bran as head of Earth's space forces -- conspire to capture the two, and to control the Crenn Lir tech themselves, relegating the Lyanirn (who it appears are just like humans -- both descendants of the Crenn Lir). Everything comes to a head with a trial, at which the two are condemned to death. Until a miracle happens. In other words, a totally implausible ending saves the day. It just doesn't work.

Saturday, October 21, 2017

Ace Double Reviews on this blog

Over time, I have made this blog a host for a number of reviews of Ace Doubles. These have long been an interest of mine. Starting about 15 years ago I did quite a few reviews of Ace Doubles on the great old Usenet newsgroup rec.arts.sf.written, and I put these on my old personal website. Alas, that website was hosted by sff.net, which closed down early this year, and I haven't got a new website yet. So in the interim I have resurrected some of those old reviews here, as well as adding several new reviews.

I still really like to look at and read the old Doubles. They were almost always a bit declasse in reputation, though some truly excellent novels and novellas were either reprinted in Ace Double editions, or first appeared as Ace Doubles. A great many of SFWA's Grand Masters had books printed as Ace Doubles, often early books (such as several of Samuel Delany's and Ursula K. Le Guin's early novels) that helped get their careers going. Ace Doubles are most remembered in the Science Fiction Field, but there were also Westerns and Mysteries and even some general fiction Ace Doubles. The format debuted in 1953, and the last true Ace Doubles appeared in 1973.

Here are those that have appeared at this blog, 39 so far (out of something more than 100 I've done to date):

The Green Queen, by Margaret St. Clair/Three Thousand Years, by Thomas Calvert McClary;

Maigret Has Scruples/Maigret and the Reluctant Witnesses, by Georges Simenon;

Times Without Number, by John Brunner/Destiny's Orbit, by David Grinnell;

Bow Down to Nul, by Brian W. Aldiss/The Dark Destroyers, by Manly Wade Wellman;

Ring Around the Sun, by Clifford D. Simak/Cosmic Manhunt, by L. Sprague de Camp;

Stepsons of Terra, by Robert Silverberg/A Man Called Destiny, by Lan Wright;

Space Captain, by Murray Leinster/The Mad Metropolis, by Philip E. High;

The Paradox Men, by Charles Harness/Dome Around America, by Jack Williamson;

Big Planet, by Jack Vance/Slaves of the Klau, by Jack Vance;

The HEROD Men, by Nick Kamin/Dark Planet, by John Rackham;

Sea Siege, by Andre Norton/Eye of the Monster, by Andre Norton;

Threshold of Eternity, by John Brunner/The War of Two Worlds, by Poul Anderson;

Time Thieves, by Dean R. Koontz/Against Arcturus, by Susan K. Putney;

Alien Sea, by John Rackham/C.O.D. Mars, by E. C. Tubb;

The Sun Smasher, by Edmond Hamilton/Starhaven, by "Ivar Jorgenson" (Robert Silverberg);

The Prism, by Emil Petaja/Crown of Infinity, by John M. Faucette;

Who Speaks of Conquest?, by Lan Wright/The Earth in Peril, edited by Donald Wollheim;

The Rebellious Stars, by Isaac Asimov/An Earth Gone Mad, by Roger Dee;

The Man With Nine Lives, by Harlan Ellison/A Touch of Infinity, by Harlan Ellison;

200 Years to Christmas, by J. T. McIntosh/Rebels of the Red Planet, by Charles L. Fontenay;

Mask of Chaos, by John Jakes/The Star Virus, by Barrington J. Bayley;

The Ultimate Weapon, by John W. Campbell/The Planeteers, by John W. Campbell;

Empire of the Atom, by A. E. Van Vogt/Space Station #1, by Frank Belknap Long;

The Genetic General, by Gordon R. Dickson/Time to Teleport, by Gordon R. Dickson;

Sanctuary in the Sky, by John Brunner/The Secret Martians, by Jack Sharkey;

The Games of Neith, by Margaret St. Clair/The Earth Gods are Coming, by Kenneth Bulmer;

Falcons of Narabedla, by Marion Zimmer Bradley/The Dark Intruder, by Marion Zimmer Bradley;

Our Man in Space, by Bruce W. Ronald/Ultimatum in 2050 A. D., by Jack Sharkey;

Rocannon's World, by Ursula K. Le Guin/The Kar-Chee Reign, by Avram Davidson;

Conan the Conqueror, by Robert E. Howard/The Sword of Rhiannon, by Leigh Brackett;

The Plot Against Earth, by "Calvin M. Knox" (Robert Silverberg)/Recruit for Andromeda, by Milton Lesser;

Warlord of Kor, by Terry Carr/The Star Wasps, by Robert Moore Williams;

The Sun Saboteurs, by Damon Knight/The Light of Lilith, by G. MacDonald Wallis;

The Seed of Earth, by Robert Silverberg/Next Stop the Stars, by Robert Silverberg;

Message from the Eocene, by Margaret St. Clair/Three Worlds of Futurity, by Margaret St. Clair;

Wandl the Invader, by Ray Cummings/I Speak for Earth, by "Keith Woodcott" (John Brunner);

Clash of Star-Kings, by Avram Davidson/Danger from Vega, by John Rackham;

Empire Star, by Samuel R. Delany/The Tree Lord of Imeten, by Tom Purdom;

The Blank Wall, by Elisabeth Sanxay Holding/The Girl Who Had to Die, by Elisabeth Sanxay Holding;



Friday, March 31, 2023

Belmont Double Review: Father of Lies, by John Brunner/Mirror Image, by Bruce Duncan

Belmont Double Review: Father of Lies, by John Brunner/Mirror Image, by Bruce Duncan (Belmont, 1968, $0.60)

A review by Rich Horton

This is slightly embarrassing -- a couple of years ago I happened across this Belmont Double and bought it -- it was very cheap, and I have an interest in "Double books" and in John Brunner. I started in on it once or twice but didn't keep going. Then, after reviewing the sort of proto-Belmont Double A Pair From Space (Robert Silverberg's We, The Marauders paired with James Blish's Giants in the Earth) I decided I ought to get down to it and read this "real" Belmont Double to review it. Then I did a Google search -- and found the review below, that I did nearly two decades ago on rec.arts.sf.written. I had completely forgot that I already had the book and had read and reviewed it! Though in my defense my review suggests that it was pretty darn forgettable! So -- here's my old review, with some modest revisions.

I thought it might be interesting to look at another Double Book from a different publisher, to contrast with my Ace Double reviews. Belmont was a rather low end paperback publisher in the 50s and 60s. They did a number of Double Books, called simply enough Belmont Doubles, in the 60s. In general, these books seem to have been much less good than Ace Doubles. Indeed, I believe that Harlan Ellison thought so little of his Belmont Double (Doomsman, backed with Lee Hoffman's Telepower) that he was known to buy copies from fans for the purpose of destroying them. (Hoffman, I understand, was less than pleased with this stunt.)

The book to hand pairs a John Brunner story with a story by an author completely unknown to me, Bruce Duncan. The first difference to notice from the Ace Doubles is that the stories are not upside down relative to each other like Ace Doubles -- Brunner's Father of Lies comes first, and then Duncan's Mirror Image. (The Ace Double organization is properly called tête-bêche, though many people, myself included, have mistakenly called it dos-à-dos.) The price is actually the same as Ace Doubles of that period, 60 cents. However, the length is very different: Father of Lies is about 21,000 words, and Mirror Image about 22,000. Both stories, then, are shorter than almost every single Ace Double half. At 43,000 words, this book is very short for even single novels of that period. Most Ace Doubles were at least about 65,000 words combined, and usually longer. One of the shortest Ace Double is the late reprinting of two Jack Vance stories that had earlier been paired with different, longer, halves: The Dragon Masters/The Last Castle, which are about 57,000 words combined. (To be sure, that particular Ace Double may be the shortest, but it is also one of the very best!) (I have since realized that Belmont's practice was to pair two novellas -- never novel length stories -- and that these novellas were often (though not always) reprints.)

Brunner's Father of Lies was previously published in the British magazine Science Fantasy, #52, from 1962. (A significant issue, as it also included Thomas Burnett Swann's classic "Where is the Bird of Fire?".) It's actually a decent piece of work, though nothing special. It begins quite a bit better than it ends. A group of young people are investigating a mysterious spot on the map, where time seems to have gone backwards. When they blunder in there, modern technology stops working. And they discover an ogre, and later a dragon. Finally, one man discovers that another modern has wandered in by mistake -- a beautiful young woman whom he finds naked and tied to a stake, meant as a sacrifice to the dragon. In rescuing her he ends up captured himself, but fortunately his quick wits help maneuver them out. They (and his friends who come in after him) discover that the whole area is somehow reflecting Arthurian legends, if rather clumsily. The explanation is rather pathetic as it turns out, and as I implied above, though it's logical enough in its way I found it disappointing.

"Bruce Duncan's" Mirror Image, on the other hand, is utter garbage, definitely fit to stand with the worst "novels", or novellas more accurately, that I have ever read. I should note that "Bruce Duncan" is a pseudonym for Irving Greenfield (1928-2020) a prolific author of low-end paperbacks: soft porn, historical fantasy, and SF. I haven't read his other work, and it may well be better than this, though I doubt it's all that good. He may be best known for the Depth Force series, which seems to be techno-thrillers of a nautical nature. 

Mirror Image opens with a sailor on leave from an advanced submarine. He's received a Dear John letter, so he is ripe for seduction by the stripper at the bar he's visiting. But she turns out to be an android, operated by aliens. Soon the sailor is replaced by another android, and planted on the submarine. The idea is that the aliens will take over the Earth using the advanced weapons on the sub. And what do they want Earth for? Real Estate? No. Slaves? No. Natural resources? Not really -- instead, somehow they plan to suck energy (of unspecified form) from it, leaving it a ruined husk. Eh???

The android sailor clumsily takes over the ship, only to be foiled by the plucky humans, and luck, and auctorial convenience. There is also a subplot with a New York detective investigating the dead bodies of the real stripper and the real sailor when they turn up, but that goes nowhere -- just a way to fill up enough pages that the book could be published, I think. Ick -- a horrid effort.

Thursday, August 6, 2015

A Forgotten Ace Double: Wandl the Invader, by Ray Cummings/I Speak for Earth, by Keith Woodcott (John Brunner)

Ace Double Reviews, 87: Wandl the Invader, by Ray Cummings/I Speak for Earth, by Keith Woodcott (John Brunner) (#D-497, 1961, 35 cents)

a review by Rich Horton

I've featured Ace Double reviews in this space before, but those were reposts of reviews I did some years ago. This is my first new Ace Double review in several years -- it features two novels that, I think, really are mostly forgotten by now.

This is yet another Ace Double featuring a pretty good early John Brunner novel (under his most usual pseudonym), this time paired with an early piece of scientifiction from one of the more respected writers of Gernsback era stuff.

We'll begin with the Ray Cummings book. Cummings was born in 1887 and died in 1957. He worked for Thomas Edison from 1914 until 1919 as a technical writer, which gave him a certain cachet in writing about scientific subjects. By far his most famous work, still slightly remembered, is the novel The Girl in the Golden Atom, which was serialized in All-Story Weekly in 1922, as an expansion of a short story of the same name that appeared in All-Story in 1919. The short version of this piece seems to have been Cummings' first fiction, and he continued writing stories in that vein, mostly in All-Story and in Argosy, which eventually absorbed All-Story, but also in other magazines of the era such as Astounding and also Hugo Gernsback's Science and Invention, one of the magazines he published before starting Amazing Stories. Cummings continued to publish even after John Campbell's revolution mostly superseded the sort of fiction he wrote, though he stopped publishing serials. He did write any number of short stories for the SF pulps like Astonishing and Thrilling Wonder until his death.

Wandl the Invader was serialized in Astounding in 1932. It was a sequel to Brigands of the Moon, which began its serialization in the third issue of Astounding, in 1930. It is set in a future in which space travel is well-established within the Solar System, and essentially human civilizations have been discovered on both Venus and Mars. (Interbreeding is possible, for instance.) A small planet called Wandl has appeared in the Solar System, and Gregg Haljan (hero of Brigands of the Moon) is recruited to captain a spaceship to resist the evil intentions of the planet's inhabitants.

The opening sections have some interesting ideas and images, such as a roofed New York. Haljan and his buddy Snap, along with their girlfriends, Anita and the Venusian Venza, first investigate the appearance of a Martian pirate and his sister, Molo and Meka. It turns out the Martians are in league with the invaders from Wandl, who turn out to comprise controlling all-brain creatures, who are carried around by huge humanoid entities. Wandl, it turns out, has a sort of massive tractor beam technology, and they are planning to grab Earth, Mars, and Venus and tow them back to the Wandl home system.

The girls are kidnapped by the Martians (Molo seems to fancy them), and Snap seems to be killed. Haljan joins his ship and blasts off to fight the Wandl ships, but they are too powerful, and he ends up captured as well. Naturally they end up on Wandl, where they learn something of the Wandlian social organization, and the Great Intelligence ruling everything, and they end up finding their way to the single point of failure of Wandl ...

Well, you see where this is going. It's really stupid stuff. You can see that Cummings had talent -- his ideas were silly but sometimes intriguing, and his prose was effective pulp work, not at all nice but fast moving, with occasional interesting images -- much better than the run of Gernsback era writers. The plot, however, is just routine, never believable. This story and a fewer other early Cummings pieces were resurrected by Don Wollheim at Ace shortly after Cummings' death. One suspects, uncharitably, that Wollheim got a good deal from the estate. I'd say the stories really deserve to be forgotten, by and large.

I'm on record as being very fond of John Brunner's early work. It was by and large efficiently executed, with interesting central ideas, usually pretty thoughtful, marred mostly by a certain hurriedness, especially in coming to a conclusion. I Speak for Earth fits those parameters, maybe biased a little more towards the thoughtful end of things. As noted, it was published as by "Keith Woodcott", a pseudonym he used quite often, for short fiction and novels, in his early career.

This novel isn't entirely forgotten, by the way: Mike Resnick praises it in his book Resnick at Large, where he confesses that he didn't much like Brunner's writing, but he did like this short novel by one Keith Woodcott, and was gobsmacked to learn that Woodcott was a Brunner psedonym.

I Speak for Earth revolves in one way around a very familiar idea: the alien Federation of Worlds has discovered Earth. They are quite perturbed by humanity's history of violence, but improvements are being made. Still, before they allow the first human starship to be completed, they want to evaluate humanity's worthiness to join the Federation. To that end, they have asked us to choose one representative to travel to a Federation world and spend a month there -- after which that person's behavior will serve as a benchmark for the decision on whether humans can travel to the stars, or whether we will be penned up in the Solar System. Obviously, this isn't a new idea -- it had been used, pretty much, in for example Robert Heinlein's Have Space Suit, Will Travel, only three years before.

The neat wiggle Brunner introduces is this: humanity's leadership (the UN) decides that it is ridiculous to send just one human as a representative. So they choose six people, very accomplished people from a variety of cultures, who represent a variety of high achievement, and use a newly developed technology to allow one man's mind to host five additional minds. The viewpoint character is Joe Marea, a very talented engineer, one of the leading workers on the starship project. He is to be the physical host for the other five minds, two women and three men (the women from India and China, the men from Russia, Africa, and Germany via the US). Joe is also newly in love, with a beautiful and brilliant woman, who he doesn't realize has been deputized to evaluate his fitness for the project.

The bulk of the story covers the time the six people spend together, learning about each other, then (by surprise) being integrated into one mind. This is pretty interesting stuff, and well done. The integrated individual is then produced as the Earth's representative to the Federation of Worlds (while in the background some rather disquieting reaction of extremists on Earth is portrayed). Joe-etcetera goes to the Federation world, and the last few chapters depict their experience there, where they are treated quite unfairly ... but of course prevail. I thought this concluding bit came off maybe a somewhat too pat, but it's still a pretty decent story.

Tuesday, May 8, 2018

Another Brunner Ace Double: Listen! The Stars! (backed with The Rebellers by Jane Roberts)

Ace Double Reviews, 52: Listen! The Stars!, by John Brunner/The Rebellers, by Jane Roberts (#F-215, 1963, $0.40)

Jane Roberts was born 8 May 1929, hence this reposted Ace Double review.

This Ace Double backs a decent, if rather short, John Brunner novel with one of the worst novels I have ever read. Brunner's Listen! The Stars! is about 28,000 words, Jane Roberts's The Rebellers is about 51,000 words.

(Covers by Jack Gaughan and Ed Emshwiller)
I've said many times recently that early John Brunner is reliably fun -- and usually pretty thoughtful too. Listen! The Stars! is fairly satisfying on both counts -- though it's not quite as purely fun as other Brunner. It was first published in a shorter version (about 20,000 words) as the cover story of the July 1962 Analog, under the same title. A later version was published under the title The Stardroppers, and I believe this version was expanded even further. The Ace Double version, about 8000 words longer than the Analog story, does not contain a single extra scene. The additions are words here and there, often an additional sentence or two, occasionally a couple of paragraphs -- but they are pervasive. It's hard for me to say which version is better -- I read the Analog story then quickly skimmed the Ace Double. The additions don't read like padding, I will say, but I can't really comment on how the pacing was affected. I have no idea if Brunner cut his original story for the Analog appearance, or if he expanded it to be long enough for an Ace Double half.

Dan Cross comes to London to investigate a strange, perhaps ominous, new phenomenon, stardropping. He represents a mysterious organization, but he is pretending to be a new enthusiast. Apparently stardropping is much more popular in England, where it was invented, than in the US. What is it? Well, with some simple electronics it seems one can tune into mysterious signals -- information theory shows they are real signals and not noise. The signals are oddly attractive. Some people get addicted, some people go mad, and there are rumours that some people even disappear.

Cross is able to meet with a local cop, with a young girl addict, with the proprietor of a store selling the equipment, and even with the inventor of the effect, whose son is one of the people who seems to have disappeared. Cross himself tries stardropping, with little effect. But he gets closer and closer to an explanation ... The explanation turns out to be neat enough, with some reasonably well thought out geopolitical implications. The story is just a bit thin, however -- and in a way it seems to end just as the real action should be starting.

Jane Roberts (full name Jane Roberts Butts), published a few short stories, mostly in F&SF, between 1956 and 1964. The Rebellers was her first novel (not counting a "complete novel" in F&SF that was novella length). Her only other novels, according to the ISFDB, were a trilogy about "Oversoul 7", between 1973 and 1984, and a juvenile. She died in 1984, aged only 55. I had never read anything by her. Some of her short fiction seems well regarded, and she was the first woman to attend the Milford Conference of SF writers.

However, she became far more famous in another context. She claimed to have received messages from a supernatural being called Seth, and published a series of books about Seth, perhaps most notably Seth Speaks. These were bestsellers in the 1970s, as I recall, and apparently they remain influential in New Age circles. I will be honest -- at the time, and to this day, I considered these books of a piece with much other spiritualist and New Age stuff -- that is, either completely fraudulent, or possibly a sincere (but silly) result of a mental breakdown. I know others take this seriously, and so be it.

Perhaps my current feelings are partly a result of my reaction to this novel. The Rebellers is set in a grossly overpopulated, plague-ridden, future. Gary Fitch is an artist -- he has lived his life confined in a high-rise in Elmira, New York, part of the Contopolis, making copies of old paintings. This art is deemed important in motivating the workers to help produce the food everyone eats. But Gary is convinced the system is failing, and he dreams of escape.

When rioters attack his building, he takes his chance. After a scary encounter with a government "Doctor" who is ready to put him in suspended animation, he is rescued and taken to the Rebellers -- people who live underground and who are convinced that the system is bad and ought to be changed. But the charismatic Rebeller leader's ideas don't seem just right to Gary either -- and soon he is back in the city, trying to promote a more sensible political organization -- but all seems lost when a newly virulent plague strain breaks out.

Oh, I can't go on. The entire story makes no sense at all. The extrapolation is idiotic. The prose is indifferent. The characters change randomly depending on the needs of the plot. Nothing holds together -- it's economically cockeyed, politically moronic, psychologically silly. And it's boring.

A terrible, terrible, novel.

Sunday, December 16, 2018

Ace Double Reviews, 42: Dr. Futurity, by Philip K. Dick/Slavers of Space, by John Brunner

Ace Double Reviews, 42: Dr. Futurity, by Philip K. Dick/Slavers of Space, by John Brunner (#D-421, 1960, $0.35)

by Rich Horton

On the 90th anniversary of Philip K. Dick's birth, I thought I'd repost this review I did long ago of one of his early Ace Doubles.

A pairing of two of the best writers to have been regular Ace Double contributors. John Brunner wrote more Ace Doubles than any other writer (24 halves, under his own name and as by Keith Woodcott). Philip K. Dick wrote 7 Ace Double halves, two of which were later reprinted together.* Dr. Futurity is about 50,000 words, Slavers of Space about 42,000.

(Cover by Ed Valigursky)
I think Dr. Futurity is the earliest of Dick's novels that I have read, though I have read quite a few of his early short stories. [Since writing this review in 2004 I have read two earlier novels: Eye in the Sky and Time Out of Joint.] It seems uncharacteristic of much of Dick's output. His primary themes, as I see it, are the untrustworthiness of memory, the mutability of reality, suburban life, and paranoia. This book really doesn't take on any of these themes, though it does involve time travel, which Dick uses in some of his other work. On the whole, it strikes me as a rather conventional book for him, though I thought it fairly good -- if by no means as good as the best of Dick's work, rather better than the run of Ace Doubles. It is an expansion of a novella, "Time Pawn", which appeared in the Summer 1954 Thrilling Wonder Stories.

Jim Parsons is a 30ish doctor in about 2012, with a pretty wife and apparently a good life, near San Francisco. Driving into the city in his automatic car one day, he is suddenly in what seems to be an accident. But when he comes to, he finds himself in unfamiliar surroundings. He is, of course, in the future. And it's a strange future -- everyone looks the same, more or less a blend of races (with perhaps an American Indian dominance), and very young. The language is a half-familiar mixture of several other languages. And the first driver he encounters tries to run him over, and appears shocked when Parsons is upset by this.

It turns out that this future society is obsessed with eugenics and physical perfection. All babies are produced from a pool of eggs and sperm saved in something called the Fountain, based on the perceived values of various "tribes". And since disease and injuries are evidence of imperfection, there is no medical treatment, and people routinely offer themselves to be killed. Parsons soon finds himself in trouble for saving the life of a young woman who has been injured. Before long, he is on a spaceship to Mars, to some sort of prison colony.

But then things get a little strange. The spaceship is intercepted, and after some travail, not to mention some time travel, Parsons is in the control of a rebel group of sorts, people of a specific genetic type, including a very beautiful woman. It turns out that these are the people who snatched him out of time, and they want him to use his rare medical knowledge to save one of their leaders. From this point the novel becomes more a time travel book, with several loops through time, and with plots to kill Francis Drake and prevent the English settlement of North America, to the benefit of the Indians. It's all a bit twisty, and reasonably well done, somewhat sweet, pretty interesting. I don't think it all quite works as a whole, and the book strikes me as two different stories uneasily married, but I did enjoy it.

I also find myself enjoying the early John Brunner stories I have encountered in Ace Doubles. The form forced Brunner, it would seem, to concentrate on telling a fast-moving story. This isn't always the best thing, but I think it's something Brunner could do very well. Slavers of Space is a pretty enjoyable short novel, though to be honest it is hampered by an overly rapid resolution. I should note that there is apparently a 1968 expansion called Into the Slave Nebula, which I am rather interested in learning more about.

The book opens with a man called Lars Talibrand (a name I kept misreading as "Taliban", rather unfortunately) being tracked down and murdered in a hotel room on Earth during the planetwide Carnival. A rich and bored young man named Derry Horn discovers his body, and also that of an android who was apparently killed with him. Derry's unexpectedly sympathetic reaction to the android's death impresses another android, the hotel secretary, who pushes him to investigate further. He learns that Talibrand was a "Citizen of the Galaxy", a title unknown on Earth but apparently well respected in the settled planets of the Galaxy. He also finds himself suddenly under attack -- a man challenges him to a duel for no obvious reason.

Derry's family makes robots, which are traded to the colony planets for the more intelligent blue skinned androids, which are made by a monopoly somewhere in the colonies. In retracing Talibrand's steps hoping to find clues to his murder he begins to learn details about the robot/android trade, and some disquieting (and I should add, easily guessed) secrets about android manufacture. He finally comes to Talibrand's home planet, where the news of Talibrand's death comes as a shock to most, who admired him, but somehow doesn't seem so displeasing to Talibrand's brother ... And Derry is suddenly in real trouble

The secret of what's really going on, as I suggested, is pretty simply figured out. And the plot resolution is just way too rapid and easy -- I think the book simply needed to be longer, which would make Derry's eventual triumph more emotionally satisfying. I wonder if such changes are part of Into the Slave Nebula. But it was a fast moving and pretty fun book.

I noted that parallel with Heinlein's Citizen of the Galaxy, as well, including the explicit use of the phrase "Citizen of the Galaxy", as well as a hero who is the scion of a rich Earth family, and a concern with slavery. I cannot but imagine that at least some of this was on purpose.

*The two Dick novels reprinted by Ace in a later Ace Double were this book, Dr. Futurity; and the later novel The Unteleported Man. The Unteleported Man has an interesting publication history: it was originally written as a serial for Amazing or Fantastic. Don Wollheim requested an expansion, but didn't like the result, so chose to publish the shorter serial version as half an Ace Double. Dick returned to the expansion much later, apparently making further changes, and an expanded version was published in the US and UK in the early 80s. I gather that both versions are different, and neither was Dick's preferred text -- Dick had died before the books came out, and some of his changes were lost. The UK version did change the title to Lies, Inc. Only now, in 2004, have Dick's actual final changes been found (evidently misfiled in his estate's papers with the manuscript of another book), and a fairly "official" version of Lies, Inc. has just appeared.

Thursday, April 26, 2018

A Forgotten Ace Double: Siege of the Unseen, by A. E. Van Vogt/The World Swappers, by John Brunner

Ace Double Reviews, 66: Siege of the Unseen, by A. E. Van Vogt/The World Swappers, by John Brunner (#D-391, 1959, $0.35)

April 26 was A. E. Van Vogt's birthday, so here's an A. E. Van Vogt Ace Double! Siege of the Unseen is about 30,000 words long. It is apparently the same story as "The Chronicler", a two-part serial from Astounding, October and November, 1946. I'm not sure if the story was revised in any way for the 1959 reprinting. It was also reprinted once as "The Third Eye of Evil", a really pulpy title that actually is the only one of the three that has much to do with the story. As for John Brunner's The World Swappers, it is about 43,000 words, and I don't know of any earlier or different publication.
(Covers by Ed Valigursky)

Siege of the Unseen is rather uneasily framed by a series of extracts from the coroner's report on the death of the protagonist, Michael Slade. Slade's mutilated body was found on his land -- identifiable by his third eye. I have to say I was never really worried about Slade's fate, though!

Michael Slade is a successful businessman who gets injured in a crash and suddenly develops a third eye on his forehead. He eschews treatment, and instead tries to learn to see from the third eye. As a result his wife divorces him and he is generally shunned. But when he does learn to see well with all three eyes (curing his previous two-eyed astigmatism in the process), he finds that he can transport himself to another world, apparently coexistent with Earth. This world is inhabited by three-eyed people, including a beautiful naked woman.

Before long, and somewhat against Slade's will, the woman has recruited him to come to her world and join her in a battle against the evil oppressor Geean. She dumps him in a gloomy city and says he must survive for a day. He finds that the city is inhabited by three-eyed vampires, who are apparently normal (if three-eyed) people who have been corrupted by Geean. A young woman befriends him, and tries to get him to lead an attack on Geean, but Slade doesn't feel ready -- especially when the woman asks him for a drink of blood.

Slade returns to Earth only to be recalled again, where he meets a nicer group of people, apparently primitives, but actually people living in superior harmony with nature. But they prove rather passive as to the evil Geean, and soon Slade is on his own again, before being captured by Geean forces. But Slade finds an unexpected ally, leading to his eventual confrontation with the evil leader (not to mention, of course, meeting the beautiful leading lady again ...)

It's a truly silly book, but at times the silliness is inspired. I can't say I liked it much, but I liked it more than I expected. Van Vogt could be so strange that you just had to play along at times. In John Boston's wonderful phrase, he "was the Wile E. Coyote of SF. He ran off the cliff in 1939 and looked down sometime in the 1950s."

The World Swappers is about a secret group of long-lived people plotting a better future for humanity. Which is a familiar enough idea, but Brunner uses it a bit differently than many others. It opens with a man, Saïd Counce, lying in wait for a powerful businessman. He confronts the businessman with his plan to rule the galaxy (that is, the smallish local group of planets humans have colonized). Earth, it seems, is a very nice place to live, but it is becoming overpopulated. Opening new colonies is not feasible, so the businessman plans to promote emigration to the existing colonies -- but they all resent Earthmen. Counce suggests that the businessman, Bassett, is going about things just a bit wrong, and offers his group's help, then disappears.

Then we meet others of Counce's group, on a distant unoccupied planet. They have discovered evidence of aliens, the Others, evidently humanlike but adapted to slightly different types of planets. They fear that humanity is not ready to meet the Others. Finally, we go to Ymir, the least pleasant of the human colonies, ruled by a very repressive religious sect. There we meet a rebellious young woman, Enni Zatok.

We quickly gather that Counce leads a group of people devoted to the interests of all humanity, as opposed to people like Bassett, interested only in themselves. Counce's group is desperately trying to arrange for humans to be welcoming to the aliens. In part they hope to solve the problem of Ymir -- especially as they have a plan for Ymir.

One aspect of the story I liked was the early use of matter transmission as a means of practical immortality, much as with Wil McCarthy's Queendom of Sol stories. (That is, a record of the copy of a person created when he is transmitted is saved (and possibly edited even, as with McCarthy's stories) and then the person can be recopied if his "original" dies.) That's the earliest use I can think of of this particular wrinkle on matter transmission.

On the whole, its an enjoyable novel, though a bit wobbly towards the end in particular. It tries to do too much too fast, perhaps. The noble central motivations are nicely presented, too. On the other hand, the ideas and events are often a bit strained, not quite convincing. Not Brunner at his best, at all, but as ever with him it is a decent read.

Thursday, September 12, 2019

Ace Double Reviews, 56: Meeting at Infinity, by John Brunner/Beyond the Silver Sky, by Kenneth Bulmer

I just figured it was time to post another of my old Ace Double reviews, this time one by a couple of very prolific Ace Double writers. This is a pretty short review compared to my usual.

Ace Double Reviews, 56: Meeting at Infinity, by John Brunner/Beyond the Silver Sky, by Kenneth Bulmer (#D-507, 1961, $0.35)

a review by Rich Horton

(Covers by Ed Emswhiller and John Schoenherr
(in a very Richard Powers-esque mode))
Meeting at Infinity is about 48,000 words long. This Ace publication seems to be its first -- I can find no evidence of earlier serial publication, nor of expansion from a shorter work. It's an odd work for Brunner, to my mind -- it strikes me as almost consciously a pastiche or imitation of someone like Charles Harness (or perhaps A. E. Van Vogt).

I admit I was surprised not to find a serial version, because the book shares with some serials a three part structure, in which the central "paradigm", as it were, changes each part. The novel opens with a policeman chasing a man he believes to be a murderer. The "murderer", Luis Nevada, desperately confronts a prominent man, Ahmed Lyken, with the phrase "Remember Akkilmar", and Lyken rescues him. Lyken, as it happens, has just learned that he is about to lose his franchise for a "Tacket world".

So what's going on? It turns out that the "Tacket Worlds" are alternate Earths. Franchise owners have monopoly control of trade with a given alternate world. This is economically vital for Earth, but dangerous, because in the past a plague came across from a Tacket World. Franchise owners have complete control of their worlds, even to the point of being allowed to shelter murderers. But why is Lyken so interested in "Akkilmar"?

The plot becomes recomplicated. A young street kid, working for a gangster boss, tries to sell his valuable information about Nevada and Lyken's confrontation to his boss, who asks him to find out more. But Lyken is planning to retreat to his Tacket World and fight. And what of Luis Nevada's horribly burned ex-wife and her desire for revenge? And the primitive but mentally powerful people of Akkilmar? And who is the hero of this book anyway?

As I said, Brunner keeps upping the ante, changing our expectations. It's kind of fun, though not terribly convincing at any step. Middle-range early Brunner, on the whole.

Beyond the Silver Sky first appeared, under the same title, in Science Fantasy, #43 (October 1960). The book version may be slightly expanded -- it's about 30,000 words long. I haven't seen the magazine version -- it apparently occupies about 60 pages, which would probably be about 27,000 words (but I may be off in that count).

It is set in a far future undersea society. The human residents of the society are somewhat adapted to undersea life -- they have gills, for example -- but they rigorously cull further mutations, such as webfooted children. They are hard-pressed by mysterious foes called the Zammu. They are also facing the dropping of the sea level -- or as they call it, the lowering of the "Silver Sky".

Keston Ochiltree is a young man with scientific training, but a volunteer in the military. He is recruited by his former professor for a mission to investigate what lies "beyond the silver sky". The novel simply tells of his expedition -- along with two professors, another young man, and two young women who are there only to provide not very convincing love interests for the young men. The expedition itself is also not very interesting, as no reader will be in the slightest surprised by the discoveries. (Gasp! Humans once lived out of the sea! Amazing!) The novel also ends quite abruptly, with no very satisfying resolution to the potentially interesting questions raised ("What are the Zammu?" "What will humans do in response to the lowered sea level" etc.) I wonder if Bulmer wrote either predecessors or successors to this story.

Saturday, August 11, 2018

A Mostly Forgotten Ace Double: Rocket to Limbo, by Alan E. Nourse/Echo in the Skull, by John Brunner

Ace Double Reviews, 37: Rocket to Limbo, by Alan E. Nourse/Echo in the Skull, by John Brunner (#D-385, 1959, $0.35)

Today (August 11, 2018) would have been Alan E. Nourse's 90th birthday, so I've taken the opportunity to repost this review I did some time back of his Ace Double Rocket to Limbo.

(Covers by Ed Emshwiller and Robert E. Schultz)
This 1959 Ace Double pairs a once-popular writer best known for his juveniles with a writer who became one of the towering figures in the field. At the time Alan E. Nourse was surely the "headline" writer of the pair (which is not to say he was particularly well-known), but as of now John Brunner is clearly the more important figure. Rocket to Limbo is a reprint of a 1957 novel, originally published by David McKay. (There also seems to have been a version, possibly much shorter, published in Satellite Science Fiction in 1957.) It is about 50,000 words long. Echo in the Skull is from 1959: it was published in the same year in the UK magazine Science Fantasy. (I don't know which publication came first.) It's a longish novella at some 28,000 words -- I'm not sure if the Science Fantasy text is the same as the Ace Double, but I suspect it may be. It has been reprinted as "Give Warning to the World" according to the ISFDB, but I can't find any details of that.

One point about John Brunner's Ace Double career. I had previously listed a number of especially prolific Ace Double contributors. Somehow, I managed to forget Brunner: the most prolific of them all, I believe! He wrote 24 Ace Double halves, in 21 different books. A few of these were published under the name Keith Woodcott. (He also used this pseudonym for a few short stories -- I read one just today, "Fair" in the March 1956 New Worlds, a pretty fair story, I will say.)

I enjoyed several Alan E. Nourse novels as a teenager: he was one of the first few SF writers I read (with Asimov, Clarke, Norton, and Simak). In particular I recall The Mercy Men, The Bladerunner, The Universe Between, and Raiders from the Rings. (The last two novels were based on 1951 stories in Astounding -- the curious thing is that Raiders from the Rings is not based on a Nourse story, but rather "The Mauki Chant", by Nourse's sometime collaborator J. A. Meyer.) However the novel at hand is not to my mind as good as any of those.

Rocket to Limbo opens with a scene of Earth's first star ship, the Argonaut, blasting off en route to Alpha Centauri. It is a generation ship -- its primitive engines are expected to take as much as a century to reach the nearest star. Quickly we cut to the main action, some 350 years later. The faster-than-light Koenig drive as been in use for a few centuries, and the Earth has a burgeoning colony population. However, the Argonaut is not found at Alpha Centauri, nor at any other planet. Lars Heldrigsson (I thought I was in a Poul Anderson novel for a second after reading that name!) is a young man preparing for his first journey for the Colonial Service, under the command of legendary explorer Walter Fox.

Lars soon learns that what he thought was to be a routine trip to Vega will be something else entirely. The ship's launch is made under unusual security. And Lars's roommate, his former classmate Peter Brigham, a bitter young man, tells him of a mysterious cargo that seems to be illegal nuclear weapons. They are swiftly told the reason for the unusual procedures: another Colonial Service ship, investigating a newly discovered planet, disappeared after making planetfall. Their job is to investigate this mysterious disappearance.

Walter Fox, it turns out, has a bug in his brain about intelligent aliens. It seems humans have encountered no sign of them, but Fox is sure they must exist, and he wants first contact to be peaceful. But other people are afraid of the aliens, including many of the crew, some of whom plan a mutiny, charging that they have been illegally shanghaied to this secret mission, instead of the expected Vega milk run. Peter Brigham has other motives -- he blames Walter Fox for his father's death on a previous exploration mission. Lars, of course, is a loyalist, and he eventually turns Peter to the good side of the Force.

No prizes (after the opening scene of the book) for guessing what the divided crew actually finds on the strange planet. And no prizes for guessing that Lars and Peter, after a harsh struggle with the elements and with another mutiny, have a key role to play when they encounter strange beings in a strange city. And, finally, no prizes for guessing that Walter Fox's dream of discovering intelligent aliens comes into play as well.

I was rather disappointed by this novel. For one thing, it's put together rather carelessly. There are a number of quite unnecessary niggling inconsistencies (such as how far the Argonaut eventually seems to have travelled, or what sort of planet the mysterious planet is in terms of indigenous life). And the ending is an annoying attempt at transcendentalism via psi hogwash.

I enjoyed Echo in the Skull somewhat more. It's an extraordinarily fast-moving story, partly because it covers a very short time period -- perhaps twelve hours. Long enough to save the world with a love story thrown in. It's gripping and sets up an interesting mystery which is resolved acceptably. There are some short-cuts -- the hero jumps to some correct conclusions implausibly swiftly, for instance. It's not great work but it's good old-fashioned fun.

The story opens with Sally Ercott hungover and in despair. She is broke, filthy, living in a rundown flat, and at the brink of letting her landlord sell her as a prostitute in lieu of rent. She has vague memories of a much more comfortable life, but no specifics -- and more terrifyingly, she does have occasional very specific memories of other, much stranger, lives. These memories involve things like human sacrifice to a huge alien being, and barbarian invaders, and suchlike.

Then she is nearly run over by a young man, who insists on taking her to his house to at the very least clean up and get herself a good meal. Sally's landlord and his wife are depicted as furious at this development -- is their only motivation that of driving her to sufficient degradation to agree to "go on the street"? Or is something more sinister going on? The man who picks up Sally is named Nick Jenkins (it's probably only a coincidence that that is the same name as the narrator of one of the most important (and one of the best, and perhaps my favorite) English novels of the 20th Century: Anthony Powell's A Dance to the Music of Time).  Nick is an inventor, and a man with an open mind, and he promises to treat whatever strange stories Sally tells with respect. And when Sally tells him of her unusual memories of other lives, he asks her to draw scenes from them -- which elicits the information that the barbarian invaders from one scene had four arms; and that in another memory Sally's skin was scaled.

Nick arranges for a Doctor to treat Sally. Meanwhile the sinister landlord couple have tracked Nick down, and they are attempting to kidnap Sally back. Fortunately, another resident of Sally's rooming house has also become suspicious of the landlord and landlady. The conclusion moves rapidly, with Sally in deadly peril, even as she and Nick have figured out (perhaps too rapidly, as I suggested) just what's going on. But between Sally's new found confidence, and the help of Nick, the doctor, the other resident, and some reasonably intelligent policemen, all comes out OK.